// Node.h: interface for the Node class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_NODE_H__27E30DF6_D3CE_4C5A_916B_2DA84EB87FF8__INCLUDED_)
#define AFX_NODE_H__27E30DF6_D3CE_4C5A_916B_2DA84EB87FF8__INCLUDED_


#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class Node  
{
public:
	char *data;
	Node *next;

	Node();
	virtual ~Node();

};

#endif // !defined(AFX_NODE_H__27E30DF6_D3CE_4C5A_916B_2DA84EB87FF8__INCLUDED_)
